Xgen error line 1. xgen <-- move this one to trash.

Xgen error line 1 xgen) and then reopen your scene again. This error: // Error: XGen: Failed to find Cube_prim. To avoid confusion, here's the important bit copy pasted: Go to top of this page you are on now (so yes, that's here); On top right of the code click on RAW, this should open the plain text in your browser Welcome to the Autodesk Maya Subreddit. Next I would check out the new workflows for Maya 2017 update 4 for XGen and many things have changed since that video which will not work as dictated in that video which is for Maya 2015. cpl in run, found environment variable under "user variable under my name" then scroll through system variables but found nothing on maya only adsk_3dsmax_x64. However, whenever I try to load up XGen I receive the following: Error: line 1: Cannot find procedure "XgCreateDescriptionEditor" I asked a few people on it and they just suggested checking it and unchecking it and reloading Maya, which changed nothing. I didnt delete history of guides. ptx doesn't exist ? How can we create it to make it works ? And why does the path refer to a file which doesn't exist? Welcome to the Autodesk Maya Subreddit. If you duplicate the geometry and use the duplicated geometry, instead of the original imported geometry, Xgen seems to like that better, for whatever reason. now I have only one solution - import mesh again and bind the guides to this new mesh. If anyone knows how to fix this behaviour or what's causing Но знаю что у XGen-а проблемы с рендером (по крайней мере в 14,15-ой). The XGen scene you are importing must have been made in a version of Maya that had Mental Ray loaded and then set up with MR shaders and geo_shaders for rendering as the geo shaders were not added automatically, they had to made via the 'Setup Mental Ray Shaders' An xdsc file is only created when you export a description. Error: Can't open ptex file: Invalid argument // // Error: line 1: XGen: Failed to open . Justin, yes exactly the first line lists (-a)ll the file handle info, filtered to only show . This means Xgen is having to reuse and tile it's samples. Instead, there's a pink x over each face and when I try to update Xgen preview I'm getting message: // Error: line 1: XGen: Searched path includes:. Subscribe to RSS Feed; Mark Topic as New; // Error: line 1: XGen: Searched path includes: # 错误: RuntimeError: file D:\Program Files\Autodesk\Maya2015\plug-ins\xgen\scripts\xgenm\ui\xgDescriptionEditor. :I always work with maya set project. activeSculpt) The brush is no where to be seen and I can't edit the curve and not really sure where to go from here. But I messed something up with the saving/exporting directories at the Hi @kris1. I'm using render sequence with Arnold in Maya 2017, I've set the primitives to generate from my baked XPD file and I've exported patches for batch rendering and ticked Arnold's 'use aux Hi @Anonymous . abc cache. Hello! I'm getting this message //Error line 0: not enough objects or values. Hi @timdan. But the latest that I don't manage to fix is that I don't seem to get back my fur after saving the file. I didn't open this file for few days and now the attached image is what I see. The path is failing to resolve due to the spaces. xgen --> copy this Thanks for the reply but tried both no luck. We have since run into this problem several times and every single time the only way to fix it is to bring the object into zbrush, "Optimize Points" and bring it back to maya. Here is a image of So my question is, is there a way to create an alembic file with the xGen collection in it, in which I can just import into a new scene and have it render as a proxy? I tried doing this different ways, like manually trying to export an arnoldStandIn, resulted in an unrenderable result and this: 'Error: line 1: XGen: Failed to open file and the hi. py line 329: 执行 MEL 脚本过程中出错 Hi Everyone, I have a problem I can't seem to solve. I just finished modeling and rigging a character in Maya 2016 for Windows OS, but now it suddenly tells me "errors have occurred while reading this scene that may result in data loss" whenever I open the file. In my scene, the XGen window has separate collections for each Warning line 1: Xgen(2): Warning: You have generated over 163840 primitives on a single face. Message 23 of 25 Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. I have a scene containing many characters, all of which have XGen hair. I click the grab tool to edit the placed curve and Maya says the grab brush is activated but I keep receiving this error: (// Error: line 0: No object matches name: Body. My problem so far is that I have objects with the same name and its giving me this error: ""More than one object matches name:"" Xgen修改器的成束. This message appears when there is a missing noise locator in the Wind Modifier. (view in My Videos) I'm having an issue where I cant sculpt my xgen guides. Make sure Mayatomr plugin is loaded and that xgenMR. Geometry) : pTorus1_FurFeedbackShape: FUR renderer returned an error, fur description ignored // Но знаю что у XGen-а проблемы с рендером (по крайней мере в 14,15-ой). When you first create the ptex, does your mesh go solid white, or stay gray? Solved: Hi, Maya 2017- The groomable splines option is not working, here's the log message: // Error: line 1: XGen: Failed to find. Top. I figured out a simple work around. ma gets written in the workspace's json once the scene has been saved. Community Forums; Maya Modeling okay so, idk if it would work with you but I had this problem and here's how I solved it, you go in the utilities shelf in xgen and go to "guides to curves" now that u have your curves, delete your guides, (idk if necessary but delete the history Hi I was rendering some hair through Xgen and Arnold and everything was working fine until I think it was after I resized the plane that the roots were attached to, which seemed to have caused this error: // Error: First time trying to render hair/fur and for some reason the error, "No collection name given" pops up when I use the IPR. The collection file can be exported to a given location as a separate XGen file that can be imported back into Maya if needed. Those errors are coming from XGen, which is trying to evaluate that string as an expression for some reason. But the recent one is as stated in title. We share and discuss topics regarding the world's leading 3D software The project was running smooth until i closed Maya for the day and fired it up the next day and receive this message "XGen error: Candidate guides have not been associated" I am kind of use to seeing parts of XGEN projects missing the next day but the one that is trouble some is "// Error: line 1: There are no more commands to redo. XGen can't seem to find the files it needs. My user is administrator and I have enough You can add this expression to the Guide Color Parameter on the output tab: map('${DESC}/Region') then preview and from that point on the guides will be colored for the region they originate within: # Error: line 1: RuntimeError: XGen: Invalid binary stream. Here is what script editor says: // Error: XGen: Guide xgGuide284Shape has geometry but no vertices. @SkullNeck Try as described in this post here. xgen file with the proper mesh name would fix it but for me, it seems it is the correct name. Well I'm glad it's not causing any major issues at least at the moment. ls(type='xgmMakeGuide') for node in guide_nodes: downstream_nodes = cmds. not sure why its happening as i've rendered 13 shots already and had no problems, anyone have any idea what the issue is?! Report. 480000,0. tks in advance. If you are working on a scene that contains Xgen hair that was created by placing and shaping guides, and you do a “delete all by type->history,” it causes the guides to become disassociated with the mesh they were originally created oneven if you have not modified the guides from a previously saved file. It happens if I try to assign it via the Hypershade via "Attach material to viewport selection", or if I right click on the geometry and attempt to assign the shader When trying to generate a clumping map, I am able to use the "Generate" option with no problem, but if I use the "Guide" option in the points section it's started to taking about 10-15 minutes to process the map, and then this warning pops "Error: line 1: XGen: Failed to evaluate subd. If it's still broken try reloading xgen by unselecting and I tried creating an xgen description on a simple plane as an example and when I went to render with arnold, it said "xgen: Could not initialize the Patch renderer" I tried applying aistandardhair to it and it still threw the same error Hello, thanks for reading this. This FAQ provides more information. Just with a click of a button it will do all the steps for you and write a hair alembic file that can be directly imported into the latest Unreal Editor. XGen: Invalid binary stream. ) E-mail: ivan. 480000) 해당 오브젝트에 잘못된 형태의 폴리곤이 존재하므로 Mesh - Cleanup 또는 What's New in Maya 2024. no name space in the Any ideas on how to fix this? I'm really stumped here. def connect_xgen_guides(): guide_nodes = cmds. // Error: line 1: XGen: Candidate guides have not been associated! This message appears when XGen cannot find pipe data in the Collision modifier emitted from the AnimWires modifier when using one of the two wire-guided collision methods (Wire Flex or Maya shows me this error: # Error: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' # I found some posts on the autodesk forum about XGen but they didn't // Error: line 1: Cannot find procedure "XgCreateDescriptionEditor". Hmmm ok. Autodesk Community > Arnold > The only time I ever see # Error: line 1: [xgen] Could not initialize the Patch renderer # is if I haven't saved the scene yet. # Error: line 1: NameError: file <maya console> line 1: name 'xgui' is not defined # These x-prefixed names are probably related to xgen. 求助求助maya阿诺. The 'xgen_geo' shader node isn't registered. 1) and installed Maya 2016 student version. I am creating a simple plane and putting a groomable spline on it as a test. Interface Overview; Keyboard Shortcuts; Customizing Maya; Modeling Toolkit; Reference. it crashed and for no reason deleted the layers where I put some scalp_geo meshes. Nothing too fancy. myproject_16. png // // Error: XGen: Searched path includes: Autodesk Community > Maya Community > Maya Forum > Re: Xgen error: Group23296. Open comment sort options. Sometimes just waiting a minute or two will free up the handles Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. In there Maya nested its folder to pick up the preferences. It looks like something may have went wrong when Maya got stuck/crashed for you. Now I have this problem where Xgen cannot find my Cat Fur collection. All I keep getting is - # Err Hi all, I am having a problem using XGen where the clumps appear not to be obeying the region map, and end up 'clipping' through the scalp resulting in the mess in image 1. xgen file, and named it so it matched the current maya file version. Best. Be very careful when editing For the people with the same issues, check u painted map it solved it ! Hi All, Another school year is upon us, and with it, more Maya bugs. (xgenMR. The hair moves fine in the viewport, and I can delete the Output Curves 下記のようなエラーと警告が出てきてしまいレンダリングができません。 インターネットでエラーを調べても直し方がいまいちよくわからず、助けて欲しいです。 直し方が分かる方がいらっしゃれば教えていただけない I'm having an issue where I cant sculpt my xgen guides. La fonction de suggestion automatique permet d'affiner rapidement votre recherche en suggérant des correspondances possibles au fur et à mesure de la frappe. " I am having issues with Xgen suddenly and not sure why. 1150504_3D Virtual Female/Angie_Anderson has spaces in the name. I assumed it was referring to when I first add the hair and it asks me to input a description and a collection name, but I've done that so I'm not sure what the issue is. // Error: line 1: XGen: Failed to open . I haven't done anything different with my system between working yesterday and now. and I When I import scene I get "Error: line 1: More than one object matches name: ArmHairExport:Char_Arms_DescrRight //" When I try to import the collection or desciption I get "Import operation failed. Anyway, I'm trying to setup hair for a character I'm modeling, so I want to use XGen for it. 13 Welcome to the Autodesk Maya Subreddit. Q&A. but no xgen load. The XGen file, which contains all the descriptions in a collection, is saved with the Maya file it is associated with in the scenes folder. JSON, CSV, XML, etc. New. Sometimes just waiting a minute or two will free up the handles @Anonymous . Maya Developer Help; Technical Documentation; Scripting; Community Resources. I always set the Xgen paths to use absolute paths using Xgen path editor but somehow when rendering in the cloud it The hair moves fine in the viewport, and I can delete the Output Curves and it still moves, so the alembic seems to be working, but I keep getting this error: # Warning: [xgen] Batch mode tests failed! proceeding with Xgeneration using live scene data ## Warning: [xgen] Batch mode tests failed! proceeding with Xgeneration using live scene 知乎,中文互联网高质量的问答社区和创作者聚集的原创内容平台,于 2011 年 1 月正式上线,以「让人们更好的分享知识、经验和见解,找到自己的解答」为品牌使命。知乎凭借认真、专业、友善的社区氛围、独特的产品机制以及结构化和易获得的优质内容,聚集了中文互联网科技、商业、 Hi all, I am having a problem using XGen where the clumps appear not to be obeying the region map, and end up 'clipping' through the scalp resulting in the mess in image 1. One in particular that is curious has to do with the XGen Interactive Groom Editor not displaying after you switch tabs to something else. 00:00:00 - Xgen error00:00:21 - How to fix00:00:38 - Done!It happens when try to create groomable splines on imported geometry or try to paint the mask for If that doesn't solve it, select the xgen collection in the outliner and in the attributes editor type name, name and names on XG File Name, XG Base File and XG Delta Files. kolev at ephere dot com. We share and discuss topics regarding the world's leading 3D-modeling software. The strange thing is that it saves the file after rendering, refreshes the xgen file, and opens the file rendering again to show the correct result. Hi! I'm new to using and learning about Xgen in Maya. Thanks for posting! I believe 'xgui' is in reference to xgen. &nbsp; Weird that its saying you don't have permission to write to that file. This was an odd solution that worked for a customer a while back. I was checking the hair after your feedback and it is quite difficult to work at that scale. file -f -new; // untitled commandPort -securityWarning -name commandportDefault; Save the scene. I installed Maya 2025. I don’t understand what exactly xgen updates when the file is saved. Hi I was rendering some hair through Xgen and Arnold and everything was working fine until I think it was after I resized the plane that the roots were attached to, which seemed to have caused this error: // Error: XGen: Clumping guide ID larger than number in xuv file (pPlane2): 172(guide ID) 0(xuv file size) I am using xgen in arnold, the first render either using the current frame render option or using the batch render does it correctly, when trying to do a second render with the same xgen configuration, maya crashes without showing any message, this happens using the current frame render option or the batch render. Instead of selecting them manually want to do so via python, by selecting the main Group and when I run the script it selects all the mesh objects inside it. 2 & try revert to . Failed to load sample 0. ), REST APIs, and object models. 有大神知道这个成束修改器报错怎么解决吗 Xgen修改器的成束Clumping报错【maya吧】_百度贴吧 网页 资讯 视频 图片 知道 文库 贴吧 地图 采购 Are you using the new Xgen or old Xgen? (Maya 2017 has a completely new and improved Xgen system which may work better than the old broken one from 2015-2016). " Maya has a bee in its bonnet about this mesh, no matter how many times I export it, clean it, put it through other apps, start over, etc . ptx lines. Hi @kris1. Error: XGen: Failed to open file: starlet05__Starlet_hair. I have a heirarchy of groups with a lot of objects. So far, we found out that our scene had a selectCommand written in it for the outliner, and this line in the . In the host scene, when xgen tries to update it gives an error: // Error: line 1: No object matches name: // as well as a center-screen warning that says "No Preview Visible. "Error: line 0: More than one object matches name:" Occurs in Maya when working with Meshes in Maya (converting, renaming, reordering, etc. To avoid confusion, here's the important bit copy pasted: Go to top of this page you are on now (so yes, that's here); On top right of the code click on RAW, this should open the plain text in your browser I tried creating an xgen description on a simple plane as an example and when I went to render with arnold, it said "xgen: Could not initialize the Patch renderer" I tried applying aistandardhair to it and it still threw the same error // Error: line 1: Cannot find procedure "XgCreateDescriptionEditor". Now I'm trying to animate them with an Anim Wires, but when I create it, after create the map and the hair system, appears the error: // Error: XGen: Live mode is enable but the reference frame wasn't read yet: 1 The result is that in the Outliner the Dynamic Curves aren't group, in the viewport they are blue and if I play the scene nothing Dear All,I have just reinstalled my computer (inspiron 5521, win 8. You can continue work, but caching has stopped. Click a flair to sort by topic and find a wealth of information regarding the content you're looking for. And there should be some other messages in the script history. ptx (Part of path doesn't exist) Options. I ended up creating an ASCII Maya file from the groom and then imported it directly from the File > Import option in Maya. I have discovered what causes this problem. PowerShell is a cross-platform (Windows, Linux, and macOS) automation tool and configuration framework optimized for dealing with structured data (e. What's the solution then? Why not share it? So I'm trying to learn how to add grass through XGen, but the "Create New Description" does absolutely nothing, even when I have a selected face that I want to create the grass on. listConnections(node, destination=True) if not downstream_nodes: continue downstream_node = dear all, whenever i try to open xgen window it says Error: line 1: Cannot find procedure "XgCreateDescriptionEditor". Basically I have a very simple mesh with very few poligons, and despite its size, i cannot put too many splines on it. // To solve the issue, reset Maya preferences to default, following the instructions below, and restart Maya @SkullNeck Try as described in this post here. Upon switching back to the Groom Editor tab, we get an error: # Error: line 1: TypeError: file C:\Program Files\Autodesk\Maya2018\plug Hi everyone! I'm trying my hand with fur and have quiet a lot of issues to be honest. Autodesk Community > Maya Community > Maya Modeling forum > xgen error; Maya. . and when startup it. ; &nbsp; It also seem that my collection is Error: XGen: Failed to evaluate subd. The region map is still funtioning partly - image 2 shows that it is still creating a parting where it should, so it is clearly having some effect on the groom. Controversial. I have all Windows Updates installed as well. xgen ## Error: XGen: Failed to import collection from file starlet05__Starlet_hair. Was this information helpful? Need help? Ask the Autodesk Assistant! Maya has been restarted, my PC has been restarted, I've cleared the XGen logs, cleared my Maya prefs, and I've replicated this problem in two versions of Maya (2018 and 2020). xgen # <---- I assume this is the problem any idea why it does this? Hi I am working on a cat fur and everything was going smooth until I exported patches for batch rendering for final render. So the newly opened scene should load the xgen pallets in the xgen UI. Specially I was fighting with the clump modifier for interactive groom editor. Reply. No pipe data is found with the name fxCollisionWire__subdiv. Also if you have renderman inquires regarding Xgen, hit up the renderman community forum there's a lot more active renderman users on there. // Error: line 1: (Mayatomr. Although I still have the collection and description and fur is visible on the viewport, it fails to render on Arnold Render View. description1,hair_01_C(42:0. Thanks! That was a great help. This opens a menu where you can select Select Assigned. Hello Michael, What if the file . Commented Oct 20, 2015 at 21:26. 1 potential fix: it looks to be a pathing issue. Рекомендуется всю геометрию из партиклов, перегонять через МЕЛ файл в инстансы. Apparently, I can't edit old posts. XGen Files and Folders # Error: line 1: No object matches name: internal_standInSE . I can see the fur preview when the file is opening for few seconds, the time maya (2018) UI loads but then it disappear and I can't seem to find a way to get it back. But instead of reimporting palettes in the file, you could add corresponding xgen file name in a mentioned attribute (eg: mayaSceneName__collectionName. Hi amukherjee728, . " And also "/ Error: XGen: Call to getAttr failed. # Error: line 1: NameError: file <maya console> line 7: name 'getUParam' is not defined # this is the whole script # Error: line 1: NameError: file <maya console> line 7: name 'getUParam' is not defined # – Raouf Bessghaier. After I create the description, and try to add guides, I get the following error: # 错误: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' I cannot find resolutions for this on other forums, and would appreciate any help/direction!&nbsp;&nbsp; These situations are both similar as the location specified cannot find a valid guide with which to create a primitive, despite your using cv interpolation. When i try to render with xgen, the arnold renderer does not show up. 大佬请教一下阿诺德渲染报错# 错误: line 1: 【xgen】 Could not initialize the Patch renderer 怎么解决呀 求助求助maya阿诺德渲染xgen毛发突然渲染不出来,报错_maya吧_百度贴吧 These situations are both similar as the location specified cannot find a valid guide with which to create a primitive, despite your using cv interpolation. I keep searching for an answer and can't find one. After I create the description, and try to add guides, I get the following error: # 错误: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' I cannot find resolutions for this on other forums, and would appreciate any help/direction!&nbsp;&nbsp; In tests I have exported it as an obj and reimported it and tried to make a new description only to get the SAME error: "Error: line 1: XGen: Failed to evaluate subd. Hmm ok. I've been working on multiple projects and as I remember correctly I had set project while working on this files xgen hairs (I didn't set project for any other projects I've been working on. Maya Learning Channel; Save the scene. Error when creating an XGen Description in Maya: // Error: line 1: Cannot find procedure "XgCreateDescriptionEditor" Mental Ray used to be the default renderer and to render XGen MR used geo shaders. While it might not be the png steps that were the solution in that thread, @Michael_Todd provided a few more potential solutions in that thread that may help here. Each time I open the scene, the camera view is changed to "shaderBallOrthoCamera1 -Z"This camera is not selectable, and disappears as soon as I change to a perspective or ortho view, or the persp1 I am using windows 10, and as I have two drives I decided to set my personal folders on the D drive. Remove animation from here is what script editor says: // Error: line 0: Need at least (degree + 1) control vertices to create a curve span // I'm uploading my screencast. XGen Files and Folders Xgen to poly and export by mirekm in forum Maya Modeling replies 0 on 27-08-2020 Warning: Face X has coincident guides by Lazarus102 in forum Maya Basics & Newbie Lounge replies 1 on 22-05-2020 XGen not working anymore. ma file later. mi registers without errors. :I have created all description Duplicate from my main description. Then the next command actually closes the file, using the pid and filehandle hex. It is recommended you carve up the face to prevent this from happening. To check whether a locator exists, open the XGen Description Editor, open the Wind Modifier UI in the Modifier tab, and click the button to the right of the Noise Locator field. Nothing appears to be missing, and my character model seems to be working all as intended, I am having issues with Xgen suddenly and not sure why. i see that problem and can not fix it i have already delete maya folder and open again but still i have this message when i open maya i have like problem with xgen mell when i put on buttom create description it nothing happen please help and thank for answer Hi, But that's not work please help I followed a tutorial from J Hill but I cannot add any guides. I am trying to add more time line of my animation but it wont let me. 0 Likes Reply. The second fix I went to Documents\maya\2015-x64, I open Maya environment file(im guessing thats the An xdsc file is only created when you export a description. so/xgenMR. Error: // I can't get through it because it looks like it finds the file correctly but for whatever reason fails to open it. I've looked around online and I found an article about ASCII file names and things that are basically over my head that seemed to be windows based. mb myproject_17. I started exploring the XGen to create fur for my character. Maya shows me this error: # Error: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' # I found some posts on the autodesk forum about XGen but they didn't "// Error: line 1: XGen: Candidate guides have not been associated! and that editing the . Example (Maya has to be closed): myproject_17. First off all I would recommend you install the latest Update 4 for Maya 2017 and reset you preferences. Is this happening when you go to create an Xgen description? Does it happen on a fresh empty scene of Maya with a basic cube? You may want to try unloading and reloading the Xgen plug-in. // " Unfornately I'm on NDA's and can't show anything from the project. Do you have the xgen plugin loaded in your Plugin manager? I would also recommend changing your Evaluation Mode to DG here: Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. Report. # Error: line 1: XGen: Couldn't update the xgen mental ray geoshaders. # Sequence rendering aborted . To be more precise, I can put splines with density of 30 or more without problems, however if i put same on another mesh, it gives me this error, and also pop up Hi guys, Just wanted to share this tool here for people who want an automated exporter from Xgen in Maya to the new Unreal Alembic Hair format without the hassle of having to prep the scene manually. Hello, I'm trying to make Xgen groomable splines hair for my character, but when I create collection, it doesn't generate any primitives. Me too. Starting in December, we will archive content from the community that is 10 years and older. Help with red glitchy lines in exported videos (more Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. I set my project and when I make collection, it shows up in xgen folder. Forums Home > Hello everyone. After I create the description, and try to add guides, I get the following error: # 错误: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' I cannot find resolutions for this on other forums, and would appreciate any help/direction! ;&nbsp; HiIm having lots of problems with Xgen. I tried using Groomable Splines and wanted to export the grooming (I mean the yellow lines on the pink grid) to import it to another . Missing MakeGuide? // // Hi, When I do Azure batch render with Vray &amp; Maya my Xgen search paths changes back to relative paths resulting in missing files. working in maya 2020. 1 potential fix: it looks to be a I have some questions about batch rendering XGen in Maya 2015 with mental ray. xgen <-- move this one to trash. when i not preview xgen save is not updated, its rendering results are still incorrect. Discord: ikolev. 1 Update; What's New in Maya 2024; Release Notes; Getting Started Videos; What's New in Maya 2024 API . # Error: XGen: Trying to use the GeometryRenderer module but it is not registered. I'm not sure using an absolute path will help in this case, but it doesn't hurt to go over it. Hello, Sounds like you have to set the project first. Welcome to the Autodesk Maya Subreddit. 1, still same issue. Have you tried re-importing all of the collections and xgen files etc? If that doesn't work, you could try exporting everything from your After hours and hours and a lot of rework and frustration with this issue, I found something that helps me and I hope it can be useful for you too. I'm very new to hair dynamics. # Error: XGen: Failed to import collection from file scene__GameArt. I have used it before with no issues and I have seen this topic on the boards but none of the solutions work for me. Old. Reply Hi! I'm new to using and learning about Xgen in Maya. " sorry for another xgen thread, just using it on a job for the first time Share Sort by: Best. A good first step when Maya throws errors is to Reset Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. The description is not bound to any geometry in the scene. Sorry I don't have permission to distribute the script I've made some Xgen hair and used an animwires modifier to make it dynamic I cached out the "hairSystem1OutputCurves" as an alembic file, turned off "live mode" in the animwires modifier and set the file path to the . To fix this error, first be sure the wire-guided method is the method you want to use. All I keep getting is - # Err Hi there, Is it possible to paint a map outside of Maya, to mask things like clumping within xGen? I'm having a bunch of issues with the 3d paint tool and figure it'd be simpler to just knock one up in photoshop and import it. Hey, thanks for responding. Add a Comment. It showed up as an interactive groom and i was able to get the groom transferred to my rig with this approach. I run Maya 2018 on Windows 10. That said, it's a bit of a stretch, but you could try dragging the Maya folder(not the 2018 folder or projects folder the whole Maya folder) that holds your projects on to the desktop and then launch Maya. g. Expect a Header tag. xgen # However I see collection and description in outliner. ) When groups of objects are duplicated, the sub-objects keep the same name in the new group; this results in two objects/nodes to have identical names. Whenever I open a scene and hit the "open the xgen window" button, nothing happens, except for a message: " Error: line 1: Cannot find procedure "XgCreateDescriptionEditor". Went to the system variables,I first type in control sysdm. At this point, try save you file as a separate ASCII file and manually search for the onModelChange3dc section (which is at the end of the file) in a text editor. I've been having a problem with rendering a sequence of xgen groomable splines where the xgen looks to be regenerating each frame, creating a lot of noise around the fur. I'm using Maya 2018 Student Version. If the missing locator exists, it is selected. (FXModule) This message appears when XGen cannot find pipe data in the Collision modifier emitted from the AnimWires modifier when using one of the two wire-guided collision methods (Wire Flex or Wire Stiff). It shows up in 2018 but not 2019. If I select the same face and use the XGen "Create hair and fur" tool, It lets me create the grass, but the options to edit the grass are way more limited and spread out, which is why I I copied a previous version of the . At the attempt to set a key frame on any scene object in a Maya scene file that contains Xgen nodes, the following warning is displayed in the Maya terminal: Cached Playback: The presence of unsupported XGen node 'xgGuide20Shape' has triggered Safe Mode, and caching is disabled. I'd bump this post. I have a horrible feeling that it's just 3d paint tool or nothing though? Thanks! ; Ricky It happens when I want to add a guide in xgen # Error: AttributeError: file <maya console> line 1: module 'xgenm' has no attribute 'XGTip' # Thank you. I ahve an odd problem that appeared out of the blue, everything was working fine yesterday and now suddenly I noticed certain things were not working anymore; critical things. I just ran into this exact could anyone help me with this error? It happens when I want to add a guide in xgen # Error: AttributeError: file <maya console> line 1: module 'xgenm 82K subscribers in the Maya community. Also try if the last part did not work, to remove the maya pref folder and try again. " 1150504_3D Virtual Female/Angie_Anderson has spaces in the name. py:43) # Error when creating an XGen Description in Maya: // Error: line 1: Cannot find procedure "XgCreateDescriptionEditor" I'm working in Maya 2019 and beginning to start my project in xgen with placed curves. I've seen a few cases like this, sometimes the user says the render still works. by MilkyJoe in forum Maya Technical Issues replies 0 on 08-02-2017 Having problems using hair system by Valkyrian in forum And that's the reason xgen doesn't find valid file to load in xgen UI during startup. Starting Maya this message appears and the software doesn't start: Command Window // Error: line 1: Cannot find procedure "MTsetToggleMenuItem". Announcements. Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type. Hi @rimcrazy. Ivan Kolev (Software Developer, EPHERE Inc. I have been working with a few scenes and I had to import a shader ball and some of my old shader network. jkxmt mwfjeqk agazg odwscd mjzsvse khwxra cslk evmaxyc tkve livcb